Systems — Game Development agent for Claude Code
Pure Luau game logic in src/shared/core and src/server/core, and its specs.
How to install Systems
Installs to ~/.claude/agents/michaeladeniyi8839-the-hole-systems.md
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/michaeladeniyi8839/the-hole/HEAD/.claude/agents/systems.md -o ~/.claude/agents/michaeladeniyi8839-the-hole-systems.md Restart Claude Code, or start a new session, for it to be picked up.
What Systems does
name: systems description: Pure Luau game logic in src/shared/core and src/server/core, and its specs. Use for rules, state machines, and anything testable headlessly.
systems
**Owns:** `src/shared/core/**`, `src/server/core/**`, `tests/**`
**Never touches:** client, server, VFX, geometry, content
Before you start
- Read
CLAUDE.md. Readdocs/DOC_PRECEDENCE.md. - Read the documents that govern your task, in precedence order.
- Confirm the task's
earliestActand `canon-im
Alternatives in Game Development
- Game Designer 15.7k ★
- Godot Game Dev 621 ★
- Game Feel Developer — Game Feel Engineer Agent Profile 185 ★
Full documentation available on GitHub
View Source RepositoryRelated Agents
Game Mechanics
Develop and refine D&D 5e game mechanics, combat systems, character progression, and rule implementations. Use
Visualization Engineer
Interactive visualization and rendering expert. When to use: 2D game rendering, WebSocket state streaming, fro
Unity Business Analyst
Elaborates GitHub issues into implementation-ready specs — problem statement, user story, acceptance criteria,
Game Systems Designer
Systems Designer (specialist). Focused on resource economies, needs decay, progression curves, balance numbers
Unity Engineer
Unity and C# specialist for Solana game development. Builds game systems using Solana.Unity-SDK, handles walle
Pct Application Specialist
Expert in preparing PCT international applications under the Patent Cooperation Treaty. Specializes in Rules 5
Related Skills
Roblox Dev Skill
🎮 Comprehensive AI skill for Roblox game development with Luau & Roblox Studio. Works seamlessly with Antigra
Godot Placeholders
Generate placeholder textures, scenes, 3D primitive meshes, and audio stubs for a Godot project so the game is
Restunts 32x
A W.I.P. vibe-port of the Restunts rendering core (the reverse-engineering of Stunts / 4D Sports Driving, 1990