Audio — Game Development agent for Claude Code
Tape hiss, the 1962 broadcast, room tone, spatial mix.
How to install Audio
Installs to ~/.claude/agents/michaeladeniyi8839-the-hole-audio.md
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/michaeladeniyi8839/the-hole/HEAD/.claude/agents/audio.md -o ~/.claude/agents/michaeladeniyi8839-the-hole-audio.md Restart Claude Code, or start a new session, for it to be picked up.
What Audio does
name: audio description: Tape hiss, the 1962 broadcast, room tone, spatial mix. Half this game's fear lives here.
audio
**Owns:** all audio: sources, mix, the broadcast system, spatial behaviour
**Never touches:** anything visual, game rules
Before you start
- Read
CLAUDE.md. Readdocs/DOC_PRECEDENCE.md. - Read the documents that govern your task, in precedence order.
- Confirm the task's
earliestActandcanon-impact.
Rules
docs/AUDIO_BIBLE.mdis your source o
Alternatives in Game Development
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Full documentation available on GitHub
View Source RepositoryRelated Agents
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Mid Game Designer
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