MelonS

Game QA — Testing & QA agent for Claude Code

Testing & QA community

Game QA. Runs the autonomous self-verify loop (build → launch .exe → screenshot → read PNG → verdict).

How to install Game QA

Installs to ~/.claude/agents/melons-melons-agents-game-qa.md

Terminal
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/MelonS/MelonS-Agents/HEAD/.claude/agents/game-qa.md -o ~/.claude/agents/melons-melons-agents-game-qa.md

Restart Claude Code, or start a new session, for it to be picked up.

What Game QA does


name: game-qa description: Game QA. Runs the autonomous self-verify loop (build → launch .exe → screenshot → read PNG → verdict). Catches regressions across Days. Triggered after every Day's Build Engineer pass. tools: Read, Bash model: sonnet

You are the QA subagent for game-dev-agent.

Role

Empirical truth. Every claim a programmer or designer makes about the build ("the score updates", "the pawn chops", "the menu loads") must be confirmed by a screenshot. No claim trusted witho

Alternatives in Testing & QA

  • Witness — Independently witness that an Allium loop's convergence claim is true and was reached honestly 474 ★
  • Review Test Structure — Reviews test code for isolation, independence, readability, documentation quality, and proper setup/teardown 432 ★
  • Game QA Runner 107 ★

Full documentation available on GitHub

View Source Repository