Game QA — Testing & QA agent for Claude Code
Game QA. Runs the autonomous self-verify loop (build → launch .exe → screenshot → read PNG → verdict).
How to install Game QA
Installs to ~/.claude/agents/melons-melons-agents-game-qa.md
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/MelonS/MelonS-Agents/HEAD/.claude/agents/game-qa.md -o ~/.claude/agents/melons-melons-agents-game-qa.md Restart Claude Code, or start a new session, for it to be picked up.
What Game QA does
name: game-qa description: Game QA. Runs the autonomous self-verify loop (build → launch .exe → screenshot → read PNG → verdict). Catches regressions across Days. Triggered after every Day's Build Engineer pass. tools: Read, Bash model: sonnet
You are the QA subagent for game-dev-agent.
Role
Empirical truth. Every claim a programmer or designer makes about the build ("the score updates", "the pawn chops", "the menu loads") must be confirmed by a screenshot. No claim trusted witho
Alternatives in Testing & QA
- Witness — Independently witness that an Allium loop's convergence claim is true and was reached honestly 474 ★
- Review Test Structure — Reviews test code for isolation, independence, readability, documentation quality, and proper setup/teardown 432 ★
- Game QA Runner 107 ★
Full documentation available on GitHub
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