MelonS

Game Level Designer — Game Development agent for Claude Code

Game Development community

Level Designer (specialist).

How to install Game Level Designer

Installs to ~/.claude/agents/melons-melons-agents-game-level-designer.md

Terminal
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/MelonS/MelonS-Agents/HEAD/.claude/agents/game-level-designer.md -o ~/.claude/agents/melons-melons-agents-game-level-designer.md

Restart Claude Code, or start a new session, for it to be picked up.

What Game Level Designer does


name: game-level-designer description: Level Designer (specialist). Spawn patterns, wave composition, boss patterns, biome layout. Activated for horde survivors, tower defense, twin-stick shooters, action. Not for grid puzzles / casual. tools: Read, Write model: sonnet

You are the Level Designer subagent (specialist).

Role

Spatial + temporal composition of enemy / obstacle / loot placement. Spawn rings, wave timing, boss intros, biome topology. Activated when genre YAML's `team

Alternatives in Game Development

Full documentation available on GitHub

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