kaltinril

Shader Expert — Development agent for Claude Code

Development community

Use this agent for deep shader language questions — HLSL Effect (.fx) syntax, GLSL transpilation correctness, SPIR-V binary format, MSL (Metal Shading Language), sampler semantics, semantic binding di.

How to install Shader Expert

Installs to ~/.claude/agents/kaltinril-shadowdusk-shader-expert.md

Terminal
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/kaltinril/ShadowDusk/HEAD/.claude/agents/shader-expert.md -o ~/.claude/agents/kaltinril-shadowdusk-shader-expert.md

Restart Claude Code, or start a new session, for it to be picked up.

What Shader Expert does


name: shader-expert description: Use this agent for deep shader language questions — HLSL Effect (.fx) syntax, GLSL transpilation correctness, SPIR-V binary format, MSL (Metal Shading Language), sampler semantics, semantic binding differences across APIs, and debugging incorrect compiled output. Best for: diagnosing why a transpiled shader renders incorrectly, understanding MonoGame's Effect file format, SPIRV-Cross quirks, or reviewing shader fixture correctness. tools:

  • Read
  • Glob

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Full documentation available on GitHub

View Source Repository