Godot Performance Profiler
Game Development community
Description
--- name: godot-performance-profiler description: | Use this agent when the user reports lag, stutter, frame drops, draw call spikes, GC pauses (C#), physics slowdowns, or any other performance issue in their Godot 4.x project. The agent reads code, asks for profiler captures before guessing, classifies the bottleneck (CPU vs. GPU, draw calls vs. fillrate, physics vs. scripts, GC), and prescribes fixes grounded in the godot-optimization skill. Examples: <example>Context: User reports stut
Installation
Installs to ~/.claude/agents/jame581-godotprompter-godot-performance-profiler.md
Terminal
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/jame581/GodotPrompter/HEAD/agents/godot-performance-profiler.md -o ~/.claude/agents/jame581-godotprompter-godot-performance-profiler.md Restart Claude Code, or start a new session, for it to be picked up.
Full documentation available on GitHub
View Source Repository