jame581

Godot Performance Profiler — Game Development agent for Claude Code

Game Development community

name: godot-performance-profiler description: Use this agent when the user reports lag, stutter, frame drops, draw call spikes, GC pauses (C#), physics slowdowns, or any other performance issue in their Godot 4.x project.

How to install Godot Performance Profiler

Installs to ~/.claude/agents/jame581-godotprompter-godot-performance-profiler.md

Terminal
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/jame581/GodotPrompter/HEAD/agents/godot-performance-profiler.md -o ~/.claude/agents/jame581-godotprompter-godot-performance-profiler.md

Restart Claude Code, or start a new session, for it to be picked up.

What Godot Performance Profiler does


name: godot-performance-profiler description: | Use this agent when the user reports lag, stutter, frame drops, draw call spikes, GC pauses (C#), physics slowdowns, or any other performance issue in their Godot 4.x project. The agent reads code, asks for profiler captures before guessing, classifies the bottleneck (CPU vs. GPU, draw calls vs. fillrate, physics vs. scripts, GC), and prescribes fixes grounded in the godot-optimization skill.

Examples: Context: User reports stut

Alternatives in Game Development

Full documentation available on GitHub

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