Godot Animator — Game Development agent for Claude Code
name: godot-animator description: Use this agent when the user needs to design or implement animation systems in Godot 4.x — AnimationPlayer vs AnimationTree decisions, blend trees (including BlendSpace sync_mode and….
How to install Godot Animator
Installs to ~/.claude/agents/jame581-godotprompter-godot-animator.md
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/jame581/GodotPrompter/HEAD/agents/godot-animator.md -o ~/.claude/agents/jame581-godotprompter-godot-animator.md Restart Claude Code, or start a new session, for it to be picked up.
What Godot Animator does
name: godot-animator description: | Use this agent when the user needs to design or implement animation systems in Godot 4.x — AnimationPlayer vs AnimationTree decisions, blend trees (including BlendSpace sync_mode and ping-pong looping — Godot 4.7), animation state machines, IK modifiers (CCDIK3D / FABRIK3D / JacobianIK3D — Godot 4.6+), BoneConstraint3D, mocap retargeting, sprite vs skeletal animation, and procedural animation. The agent distinguishes animation FSM (inside AnimationTree)
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Full documentation available on GitHub
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觸發條件:「遊戲音效」、「BGM」、「音樂架構」、「音效系統」、「環境音」、「Godot AudioStreamPlayer」、「互動式音樂」、「互動音樂 AudioStreamInteractive」、「動態 BGM」
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