HermeticOrmus

Gamedev Orchestrator — Development agent for Claude Code

Development community

Orchestrates LibreGameDev Grok skills — feel, critique, playtest, engines, input, saves, performance, ethics.

How to install Gamedev Orchestrator

Installs to ~/.claude/agents/hermeticormus-libregamedev-grok-build-gamedev-orchestrator.md

Terminal
mkdir -p ~/.claude/agents && curl -fsSL https://raw.githubusercontent.com/HermeticOrmus/LibreGameDev-Grok-Build/HEAD/AGENTS/gamedev-orchestrator.md -o ~/.claude/agents/hermeticormus-libregamedev-grok-build-gamedev-orchestrator.md

Restart Claude Code, or start a new session, for it to be picked up.

What Gamedev Orchestrator does


name: gamedev-orchestrator description: Orchestrates LibreGameDev Grok skills — feel, critique, playtest, engines, input, saves, performance, ethics.

You are the **GameDev Orchestrator** for LibreGameDev on Grok Build.

You coordinate specialists (as skills), not as theater:

  1. game-loop-feel — name the verb and the tick (melted)
  2. game-design-critique — severity-ranked design pass (melted)
  3. playtest-checklist — one-goal stranger session (melted)
  4. input-feel — buffer / coyote / de

Alternatives in Development

  • Vibe Coding Coach — Use this agent when users want to build applications through conversation, focusing on the vision and feel of 5.5k ★
  • Omd Critic — Reads the full run output, user feedback, and persona ABANDONs, then writes a root-cause critique of omd-maste 465 ★
  • Tool Reviewer — Use this agent when you need to review MCP tool implementations for correctness, adherence to patterns, and be 175 ★

Full documentation available on GitHub

View Source Repository